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Frostfire Moonwrap Adult Waterproof Changing Robe with Fleece Lining - Black - Waterproof Windproof Oversized Poncho Coat - Surfing, Swimming, Fishing, Festivals, Walking, Outdoors

£34.5£69Clearance
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Sparkswall Armour: The wearer has +1 to A rmour Class and Saving Throws as long as they have Lightning Charges. Weave Eater: Whenever the wearer succeeds a Saving Throw against a spell, they regain 1~6 hit points. When an enemy damages the wearer, they gain Wrath for 1 Turn. Found early in the game during Act 1, the Bloodguzzler Garb is good for barbarians, it continually triggers the Wrath effect, adding a +1 bonus to melee damage. This aligns well with the barbarian playstyle, encouraging aggressive combat approaches by enhancing your offensive capabilities in the heat of battle. The constant proc of Wrath not only boosts your damage output but also the feel of battle. Donation Points - If it's just the LE port, no. If it's a mod that builds off mine and changes anything substantial, yes.

While Bonespike Garb doesn’t directly increase your damage output, its strengths lie in its defensive capabilities. The 15 temporary hit points granted each time when you activate Rage significantly increase your durability. At the same time, this clothing adds the reduction of incoming damage by 2 adding to your overall defense against enemy assaults. Using the bonus action to activate Rage is the first thing you should do on Barbarian when starting a fight so you have two fantastic benefits straight up. First, you must buy the Crafting Style book from one of the Khajiit caravan traders (Ri'saad, Ahkari, and Madran). The robes Additionally, the Enraging Heart Garb augments your character’s Constitution by +2, which elevates your hit points and overall resilience. This increase in Constitution, capped at a maximum of 20, not only enhances your durability but also complements the Barbarian’s nature as a frontline powerhouse. I've spent countless hours trying to rid the torso clipping. I feel I've succeeded mostly but there may still be some minimal clipping depending on your animations or pose mods.

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Judith Noble said: “…the story of Ishtar and the Moon Tree may well have been the origin of the image of the Tree in the Eden myth.” Many witches today draw inspiration from ancient sources and deities. This robe was made in the 1980s by Judith Noble who used initially used it in Goddess inspired ritual magic working as part of the Fellowship of Isis. It is dedicated to the Goddesses Isis and Ishtar. Selûne's Protection: While the wearer has Mage Armour, each succesful Saving Throw causes the source of the Saving Throw to take 1~4 Radiant Damage.

Watery Rejuvenation: If the wearer is standing in a water surface at the start of their turn, they heal 1~4 Hit Points. This mod adds a new set of Khajiiti style light armor inspired by The Elder Scrolls Online: Elsweyr. I've always loved the designs of Khajiit clothing, architecture, and music in those zones, which are basically a mishmash of Asian cultures. And since there have only been 2 khajiit armor mods that I know of (there was only 1 when I started), I figured it would be a cool project to try and bring some more of Elsweyr into Skyrim. The Infernal Robe grants the wearer the Fire Shield, Warm ability, which has the power to return fire damage. Additionally, the user takes only half the amount of ice damage. This ability remains active for 10 turns, providing an extended defensive utility. The robe adds to your character’s overall defenses with an Armour Class boost of +1 and resistance to fire damage. Defier‘s Rejuvenation: Whenever the wearer succeeds on a Saving Throw against a spell, they regain 1-4 hit points. Moreover, the Potent Robe’s benefits extend beyond just offensive potential. At the onset of your turn, the robe activates, boosting you with temporary hit points equal to your Charisma Modifier. This defensive attribute increases your survivability, offering an extra layer of protection during combat. Additionally, the Armour Class adds +1 further contributing to your overall resilience.Nimble As a Cat: You gain a +1 bonus to Dexterity Saving Throws and also increase yourJump distance by 1.5m. The Moon Devotion Robe is a handy little piece of loot, but getting it requires a major sacrifice in Baldur's Gate 3. Although it somewhat resembles the top half of a suit of armor, it's technically classified as a piece of clothing. Player characters can wear both clothes and armor at the same time, with each piece potentially providing a wide range of Armor Class boosts and unique effects. The Moon Devotion Robe is obtainable beginning in Act Two of Baldur's Gate 3, and can be encountered as part of the main quest. However, getting it can completely change how the ensuing section of the game plays out. Snowy Liver: While Drunk you have Advantage on Constitution Saving Throws, and you gain temporary hit points equal to your Constitution Modifier at the start of your turn.

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