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Fantasy Flight Games - Star Wars Armada: Core Set - Miniature Game

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Player will assemble their fleets, survey objectives, form their battle plan, plot course, call shots, and destroy the enemy. Armada balances the awesome scale of the Star Wars galaxy's ships and space warfare with ship designs and rules that make for accessible, intuitive play experiences. In Star Wars: Armada, you command the unmatched power of the Imperial fleet, or gain the opportunity to prove your tactical acumen as an admiral in the Rebel Alliance. Massive Star Destroyers fly to battle against Rebel corvettes and frigates. Banks of turbolasers unleash torrential volleys of fire against squadrons of X-wings and TIEs. Fittingly, the Empire plays as a cold and implacable foe. Their ships are less manoeuvrable than many of their contemporaries, and are characterised by high hull values (HP), mediocre shields and a strong emphasis on frontal firepower. Their standard squadrons are cheap and numerous, but specialised and vulnerable. The Imperial roster is supported by a strong officer corps, lethal aces and a few standout specialist ships. Republic ship recommendations: Venator-class Star Destroyer. It’s big, it’s magnificent. Follow up with a Pelta-class frigate (make sure to get the Republic version, or you just joined the Rebel Alliance!). At the game’s heart are its capital ships—massive war machines that can exceed a kilometer in length and whose crew can number in the thousands. These ships are sophisticated and complex. Their defences, armaments, and engines all run from separate systems. You and your opponent must balance all these systems throughout your battles. Accordingly, emerging victorious will require more than just raw firepower. It requires a keen tactical mind.

Star Wars Armada Core Set - Brookhurst Hobbies Star Wars Armada Core Set - Brookhurst Hobbies

The game comes with objective cards, and players will need to select one for the match. These objectives influence the gameplay and scoring, so choose wisely. Lastly, place your ships within a range ruler’s length of your edge of the play area and let the space battle commence! How Long Does it Take to Play Star Wars: Armada? Rebel and Imperial fleets fight for the fate of the galaxy in Star Wars™: Armada, the two-player miniatures game of epic Star Wars space battles! Armada is a game of capital ship warfare. Fleets require at least one non-Flotilla ship, usually more. Start there. Follow that with a complement of squadrons to round out your budding fleet. Lastly, you’ll need to procure some basic gameplay tools. The good news is that there are starter offerings for both eras, depending on how you (and even a friend) would like to begin. These are the Star Wars: Armada Core Set, or the Fleet Starters. All of these boxes hit each of the categories we need to play Armada: ships, squadrons, and tools. Star Wars: Armada Core Set Games of Armada are played over six rounds, each of which is broken into four phases. 1) Command Phase Each game is played over 6 rounds consisting of 4 phases per round, Command Phase, Ship Phase, Squadron Phase and the Status Phase.March 27, 2015 "Rebel and Imperial fleets fight for the fate of the galaxy in Star Wars™: Armada, the two-player miniatures game of epic Star Wars space battles!" In addition, most advertising networks offer you a way to opt out of targeted advertising. If you would like to find out more information, please visit http://www.aboutads.info/choices/or http://www.youronlinechoices.com.

Armada Fleet Builder - Ryan Kingston Armada Fleet Builder - Ryan Kingston

The Separatists field an array of lethal warships supported by swarms of cheap fighters. Uniquely, many of their upgrades emphasise debilitation of the enemy through harassment and debuffs. Their ships are designed to hit hard from the front and sides alike, while having the necessary speed to get out of (or into) trouble swiftly. Separatist players must contend with fighters that are highly co-dependent on their ships, and the same small roster of the Republic. As Rebel and Imperial fleets collide, thousands of crew will heroically perform their duties, thousands more will die, but you are the one whose decisions will determine the course of the battle and help decide the fate of the galaxy. Assemble your fleet, survey your objectives, form your battle plan, plot your course, call your shots, and destroy the enemy. Armada balances the awesome scale of the Star Wars galaxy’s ships and space warfare with ship designs and rules that make for accessible, intuitive play experiences. It’s your job to issue the tactical commands that will decide the course of battle and, perhaps, the fate of the galaxy. Rebel and Imperial fleets fight for the fate of the galaxy in Star Wars™: Armada, the two-player miniatures game of epic Star Warsspace battles! Rebel and Imperial fleets fight for the fate of the galaxy in Star Wars™: Armada, the two-player miniatures game of epic Star Wars space battles!The Rebel Alliance is a foil to the Empire. They are generally agile and well-shielded, but suffer from low ship HP. Their tendency is toward a mix of broadside and frontal power, with most ships favouring one or the other. Their squadrons are expensive, but multi-purpose and the Alliance is supported by outstanding characters and aces who excel at supporting each other. A solid game system that involves strategic planning of key commands that improve your ships abilities. The models are quite good, however the Rebel ship molds are from the old diecast versions from the 80's, which is partly why they aren't to scale ( i had the same corvette and Nebulon when i was a child). The fighters are unpainted but "good enough" quality for the scale. The Armada Core Set contains ten unpainted squadrons, three pre-painted capital ships, nine custom dice, dozens of tokens, nearly one hundred cards, and an innovative maneuver tool that adds a unique feel to the way your capital ships must accommodate for inertia as they maneuver throughout the battlefield!

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