Nerf Hyper Rush-40 Pump-Action Blaster and 30 Nerf Hyper Rounds, 110 FPS Velocity, Easy Reload, 40-Round Capacity

£3.775
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Nerf Hyper Rush-40 Pump-Action Blaster and 30 Nerf Hyper Rounds, 110 FPS Velocity, Easy Reload, 40-Round Capacity

Nerf Hyper Rush-40 Pump-Action Blaster and 30 Nerf Hyper Rounds, 110 FPS Velocity, Easy Reload, 40-Round Capacity

RRP: £7.55
Price: £3.775
£3.775 FREE Shipping

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Description

It was Nerf that popularized the foam dart some 29 years ago, but the competition’s short darts and even full-lengths fly so much better than any projectile Hasbro has ever made. That’s why Hasbro decided to start with hopper-fed blasters to begin with, as opposed to compression feeding systems like a spring-loaded magazine.

ano":"Yes","ne":"No","form_uspech":"Changes saved successfully","form_neuspech":"Changes have not been saved. If you have any concerns or questions please contact our Consumer Care department at https://consumercare. You’ll also get to reload faster thanks to large hoppers and reload canisters, sold separately, that attach to the Tactical Rails. So far, my best bet has been to point the blaster down to the ground each time I prime it — but that means not keeping it aimed at my target. I’d be excited to see co-branded Halo, Overwatch and Star Wars blasters that can actually fit a decent number of shots inside, but I wonder whether the gummy rounds will ever work in a truly enclosed space.Maybe Hyper will surprise us, but after this slow start and the company’s forgettable Ultra and Elite 2.

In my opinion, this is the best of the aftermarket hop-up solutions for the Rush-40, which will improve range and probably improves mechanical accuracy.The Nerf Hyper Rush-40 blaster includes 30 Nerf Hyper rounds and has large hopper with 40-round capacity. To make them safe, Hasbro made them squishy, and now they’re too gummy to avoid sticking on each other when they’re crammed into a hopper.

They’re round like Nerf Rival ammo but about 1/3 of the size, which means you can fit more of the Hyper rounds into the blasters. If you actually stuff 40 tiny yellow balls into a Rush-40, or 50 of them into a Siege-50, they might not have enough room to reach the chute at all. Every time I whip out one of the cool canisters, which smartly attach to each blaster’s built-in rails, I inevitably dump a bunch of them on the ground, because the loading doors and flip-top canister don’t match up at all. When we first got those samples of the round and got closer to what we wanted, we were still getting into the final state of not being as tacky or sticky,” adding that it was “problematic” to keep them fluffed and loose. They do bounce everywhere and roll all over the place, and could get lost in storm grates, but the only time I personally had trouble was in dense, clumpy grass where they’d fall into little pockets of turf and I had to be standing at the right angle to see them.The Hyper series features high-capacity, hopper-fed blasters for Nerfers ages fourteen and up in mind, similar to the RIVAL series. lines (both of which performed worse than previous blasters in a number of ways), I’m hoping Hasbro might take a harder look at how it can truly compete. We weren’t able to measure the speed of each round fired, but it’s clear to see with the naked eye that these blasters are powerful and fast.

We produced probably a dozen different colors and just threw them out into a lawn out back to see which is easiest to see — that neon yellow popped,” Nerf brand manager Greg Nyland told me. To get a sense of how much performance has changed, I compared the Hyper Rush-40 to the Rival Kronos — since the Rush is largely just a Kronos with the new projectiles on board. We take intellectual property concerns very seriously, but many of these problems can be resolved directly by the parties involved.Finance is provided by PayPal Credit (a trading name of PayPal UK Ltd, Whittaker House, Whittaker Avenue, Richmond-Upon-Thames, Surrey, United Kingdom, TW9 1EH). And while those balls did dive into the ground when I fired flat, I measured ranges of up to 150 feet with my distance measuring wheel after I angled shots up into the air. These new Hyper rounds have an innovative design and more of a rubbery material that maximizes speed. With the old Kronos, I can sometimes hit things I see in my sights, but I found little reason to aim with Hyper. Still, some Nerfers have already created 3D printed aftermarket hop-ups for the Rush-40 that seem to improve their accuracy.



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